FSX/P3D. As if Vector could not possibly get any better, it shows just how much the team is continuously improving the data. The level of realism is increasing with each and every update. Thinking back to the beginning of Orbx, who would have thought the company would come this far and set out accomplish so much. Ever since the release of FTX Global, I am not hearing any further conversations regarding the Ultimate Terrain and Ground Environment products anymore. Best of luck to the team in their restless pursuit of perfection. Just looking at the work, it's obvious all this is not easy. Some incredibly talented minds at work in our development community.